AI Insights · Timothy · April 2025
Top Slime Games on iOS in New Zealand: Q1 2025 Performance
Explore the performance trends of the top slime games on iOS in New Zealand during Q1 2025, including downloads, revenue, and active users.
In the first quarter of 2025, the slime game genre on iOS in New Zealand showcased varied performance trends. Here's a look at the top five apps in this category.
PlaySlime: Slime Simulator Game from Slime Simulator Studio experienced a decline in both weekly downloads and revenue throughout the quarter. Starting with 375 downloads and $287 in revenue, the app ended March with 130 downloads and $164 in revenue. However, its weekly active users showed a more stable trend, beginning at 1.4K and closing the quarter at a similar level.
World of Slime Simulator Games by Solid Apps INC had low weekly downloads, peaking only at 14 in the first week of January. Revenue fluctuated slightly, reaching $56 initially and ending at $51. Meanwhile, active users started at 56 and decreased to 35 by the end of the quarter.
My Talking Slimy: Slime Cat 3D from Pixeland LLC saw a significant rise in downloads mid-quarter, peaking at 91 in mid-February. Revenue also increased, reaching $88 at the start of February and maintaining a steady range thereafter. Active users followed a similar pattern, increasing to 215 in mid-February before dropping to 144 by the quarter's end.
Fluid Simulation by Pavel Dobryakov had a modest performance with weekly downloads remaining below 50. Revenue saw a peak of $33 in early February, and active users remained relatively stable, starting at 101 and ending at 53.
Jelly Toys - Slime Simulator by Sound Jedi Ltd. had minimal activity in terms of downloads and revenue, with a slight uptick in revenue to $25 in late March. Active users remained consistently low throughout the quarter.
These insights are derived from Sensor Tower data, providing a snapshot of how slime games are performing in New Zealand. For more comprehensive insights, visit Sensor Tower's website.